valentin
ART, RESEARCH & DEVELOPMENT IN COMPUTER GRAPHICS
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Articles

Starting the exploration of the Uncanny Valley
February 11th, 2013 | No Comments | Blog, Science

The Common Computer Animation Project
October 10th, 2012 | No Comments | Blog

A Photorealistic Earth
July 21st, 2012 | No Comments | 3ds Max, Blog, Commercial

How to bring your 3d models from 3ds max to the browser
October 8th, 2011 | 5 Comments | 3ds Max, Tutorials, Web

The Making of the “Santa Maria”
July 25th, 2011 | 1 Comment | Commercial, Making Of

The Golden Ratio in 3D human face modeling
June 28th, 2011 | 5 Comments | Blog, Science

Biped Motion-Capturing for 3ds max with the Kinect (2)
May 8th, 2011 | 8 Comments | 3ds Max, Tutorials

Biped Motion-Capturing for 3ds max with the Kinect (1)
April 26th, 2011 | 5 Comments | 3ds Max, Tutorials

Vintage style for a online book shop
April 3rd, 2011 | No Comments | Blog, Commercial

PFlow Script Operator: Particles follow Splines
March 21st, 2011 | No Comments | 3ds Max, Tutorials

Recent Posts
  • Starting the exploration of the Uncanny Valley
  • The Common Computer Animation Project
  • A Photorealistic Earth
  • How to bring your 3d models from 3ds max to the browser
  • The Making of the “Santa Maria”
  • The Golden Ratio in 3D human face modeling
  • Biped Motion-Capturing for 3ds max with the Kinect (2)
  • Biped Motion-Capturing for 3ds max with the Kinect (1)
Categories
  • 3ds Max (5)
  • Blog (7)
  • Commercial (3)
  • Making Of (1)
  • Science (2)
  • Stills (1)
  • Tutorials (7)
  • Web (4)

Research

  • Buntschatten
  • DHBW Stuttgart
  • HdM MI Events
  • Stuttgart Media University
  • Susanne Mayer
  • Walter Kriha

Companies

  • Industrial Motion Art
  • Korion GmbH
  • KTX Software
  • Roland Buzzi
  • Taktics GmbH

Friends

  • Andreas Stiegler
  • Heidemarie Schwind
  • Irada Tews
  • Marcus Lengerer
  • Markus Graf
  • Michael Musal
  • Oliver Korn
  • Solveigh Jäger
  • Stephan Soller

Communities

3dmax.de

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